I posted a new thread to demonstrate the Getting Started Utah Beach scenario bunker busting techniques I think work well enough.
Notice I make the majority of my assaults with full assembled companies plus an additional two combined platoons of another company where I can to achieve as close to 200 men in the assault as possible when first attempting to wear down a bunker position. Multiple assaults in a single turn are required to move along quickly. This can be a challange as one wants to not block the LOS of your supporting ATG and tanks by having more than 100 men in the hex those support units need to fire through.
In most cases I try to place the support two hexes from the target bunker. In some cases, like when the defending ATG are disrupted, moving the tanks in next to the bunker gives the tanks extra punch for a small amount of increased risk of lost tanks.
You can download my game files and turn movies here:
02 Getting Started Utah Beach
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp