RE: Is assaulting Bunkers too hard ?
I must say I am very surprised that people find the bunkers too hard. Both my experience and Dog Soldiers demonstration shows that they are easily enough to take if you use the proper tactics. In Kursk the infantry were lacking in HA value so a combined arms approach were needed, but that is less a problem in Normandy.
I do think all my battles so far in Normandy developed as intended and historically accurate with regards to the tactic used by both sides. Due to the 30 min turns and 250m sectors the abstractions are a way of the game, but I do seldom see strange results when looking over the course of say 5 turns. What you don't simulate in the engine is the highest intensity battles where 10+ tanks are taken out in minutes in very short order when ambushed, but it is seen in the results when looking at a bit longer period of turns and the end results are historical and I also doo feel that aspect is better represented in Normandy due to the troop mix.
All in all I do feel its a very good game with the pros and cons at doing the game at this level (30 min turns and 250m sectors). Obviously someone would want a simulator on a more detailed level and someone is more on the operational level, but the game is brilliant on this level and I have difficulties to see how it could be given major improvements without introducing other problems.
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