RE: 02 Getting Started Utah Beach
To boost the occasional assault result, basically stretching the range to a higher value of losses during the calculated results, you can try increasing the Attacker High Value, and possibly the Defender High Value, in the parameter file. That would give a chance of higher losses, although probably not too likely to reach the 30 man level unless there are a lot of men attacking (ignoring the 50% losses when a retreat is needed but no retreat path exists). Still that should help both disrupting defenders in bunkers and the chance of higher losses in general, while still keeping the low end.
Give it a try, let us know how it looks. Along with disrupting the beach defenses. You can try boosting naval HA factors too, not sure that will do much without a huge increase, which may mess up other things. But that may not, it is all experimental.
Rick
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