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The Saga of Hex 42,13 ........
01-22-2016, 09:48 PM,
#3
RE: The Saga of Hex 42,13 ........
A good add here could be introduce in engine the ability to infiltrate infantry in defensive positions with defense VS hard attacks and heavy urban areas... i refer have in same hex infantry from diferent sides where infiltrated units have a chance per turn to disrupt defenders... at price of take casualties and win fatigue faster.
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Messages In This Thread
The Saga of Hex 42,13 ........ - by Hadge - 01-22-2016, 01:26 AM
RE: The Saga of Hex 42,13 ........ - by wiggum - 01-22-2016, 09:44 PM
RE: The Saga of Hex 42,13 ........ - by Xaver - 01-22-2016, 09:48 PM
RE: The Saga of Hex 42,13 ........ - by nim8or - 01-24-2016, 02:17 AM

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