(02-01-2016, 08:30 AM)Ricky B Wrote: Plain Ian, it is possible to assault and then fire, as long as the movement cost is not more than 2/3 of the total movement points a unit starts with. Assaults take 2/3, or the cost to move into the hex if more than 2/3s.
Movement costs are read from the PDT file being used in the save game. As it appears you are playing a custom scenario, but I don't recall which one any longer, it is possible you and Cesar have managed to end up with different PDT files, that can depend on the mix of custom scenarios and the files they use, although it is rare to have different PDT versions with the same name, but possible.
Mmm, I don't think we're using different PDT files since we're playing VM_alt. I'm pretty sure I'm using the latest files.