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CSME 1.02 UPDATE - OPEN BETA
02-03-2016, 05:23 PM,
#5
RE: CSME 1.02 UPDATE - OPEN BETA
I'd be interested to hear what you think of the 3D terrain in this Beta particular.

Each and every 3D terrain tile was touched with its colors reset to fit a bit better in the background, to allow the units (which were not touched) to be visible in the foreground a bit better:

[Image: 102terrain3Dthermos.png]
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Messages In This Thread
CSME 1.02 UPDATE - OPEN BETA - by Jason Petho - 12-24-2015, 02:22 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by berto - 12-24-2015, 11:12 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by Jason Petho - 01-13-2016, 11:42 AM
RE: CSME 1.02 UPDATE - OPEN BETA - by Jason Petho - 02-03-2016, 11:36 AM
RE: CSME 1.02 UPDATE - OPEN BETA - by Crossroads - 02-03-2016, 05:23 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by Big Ivan - 02-03-2016, 06:54 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by Crossroads - 02-03-2016, 09:00 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by kolc - 02-03-2016, 09:49 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by Crossroads - 02-03-2016, 09:57 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by RADO - 02-03-2016, 11:26 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by Crossroads - 02-03-2016, 11:43 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by RADO - 02-04-2016, 01:17 AM
RE: CSME 1.02 UPDATE - OPEN BETA - by Crossroads - 02-04-2016, 02:51 AM

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