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Weather Conditions in a replay?
02-05-2016, 04:15 AM, (This post was last modified: 02-05-2016, 04:17 AM by ComradeP.)
#18
RE: Weather Conditions in a replay?
Billie, what you describe for a situation where you fire and then assault is correct.

One of the other common examples of this is firing into a Rubble hex and then still being able to assault it, even though it should technically take you all MP's to do so. This is something I encounter fairly regularly in Panzer Battles. In the PzC titles with difficult weather conditions combined with difficult terrain, like Bulge '44 or Moscow '42, the example you mention will be more common.

However, Ian described a situation where a unit assaulted and then fired, so the other way around to what you tested and what I just mentioned.

That shouldn't be possible in this case.

An assault should always consume the required MP's or all (remaining, in case of 2/3) MP's, depending on how many MP's the unit has.
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Messages In This Thread
Weather Conditions in a replay? - by Plain Ian - 01-31-2016, 01:28 AM
Game Engine changes? - by Plain Ian - 01-31-2016, 01:35 AM
RE: Weather Conditions in a replay? - by Kuriltai - 02-01-2016, 05:22 AM
RE: Weather Conditions in a replay? - by Ricky B - 02-01-2016, 08:30 AM
RE: Weather Conditions in a replay? - by ComradeP - 02-02-2016, 12:18 AM
RE: Weather Conditions in a replay? - by ComradeP - 02-05-2016, 04:15 AM
RE: Weather Conditions in a replay? - by Ricky B - 02-05-2016, 04:41 AM

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