(02-09-2016, 12:55 AM)A Canadian Cat Wrote: (02-06-2016, 06:26 PM)Tripps Wrote: So your saying the reason why these guys:
http://vid1381.photobucket.com/albums/ah...t5umob.mp4
Didnt see their kublewagon is because its by design, not a bug. OK, like i said, your happy with it, im not.
If I recall correctly that was analyzed on a thread on the BFC forum to have been mostly caused by a pathing bug. This is the kind of thing that is left to fix. Some combination of the angled building's door location and the fence location caused the team to go a goofy way.
(02-06-2016, 06:46 PM)Tripps Wrote: Cat - I agree with this, and I get your point, really I do, I always have - its not that I dont understand what they are trying to do, more I think they havnt quite got it right yet
Understood and I get that. Which just brings me back to my original point which was you might feel there are a series of fixes needed before you will be happy and you have decided to wait. BFC on the other hand is largely happy with how things are working and have no plans to make any such fixes. Ergo you might be waiting a long time - which is totally your prerogative of course. I hope you come back and play again one day.
Cat - close, the first of my 'issues' was a sniper team taking the wrong exit, and that was analysed and explained very well by Kieme and the answer provided - the answer essentially being play with grids on and give your orders accordingly as your pixeltruppen will be following the grid pattern not necessarily what you order - I understand, im also not thrilled with that.
There was no answer given re the Batt HQ, they just lost LOS and re pathed themselves until they 're-rolled' and saw the kublewagon again, which relates to what I call 'memory' - which is another area where I think is a major improvement needed, but like we have said, seems like im pissing into the wind, i'll have to change direction :)