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So is this place like a freaking grave yard?
04-10-2016, 07:09 AM,
#6
RE: So is this place like a freaking grave yard?
(04-10-2016, 12:22 AM)RedDevil Wrote: in response to the posts..

PzK-
TEM - so this means that I'm not firing with everything into a hex anymore? The modifier is in addition to or an improvement over the original games' hex modifiers for defense. Not only does the attacker pay a penalty to shoot into a hex, but the defender gains some chance to beat off the entire attacking factors as well. isn't that a bit of a conundrum .. 2 times the penalties just to try and whack something out of the woods etc..? does artillery suffer from this modifier? anyone would think that artillery would benefit from being able to attack down onto a hex, without having any serious penalties against it's fire. towns and villages would possibly ,but they would be just as dangerous, if not more dangerous for troops hiding in them due to the stuff flying around?  no?
In our game you're having difficulty in seeing my AT guns? that would explain something, at first I thought you were just being easy on me and giving my boys a chance to kill you.. should have known it wasn't true...


the other areas are pending thought and will be discussed in their own threads. right...hahaha remember we all get discounts for gas when we buy more groceries right..

Dev

Not sure I understand what you mean about twice?


Taking this example a step further

"Fire into a village hex goes in at 80%.  However the modifier for IP's, trenches, etc is not reflected in that it is for the base hex only.  Fire into an IP in a village goes in at 60%, .8 for the village multiplied by .75 for the IP equals 60%"

Say you have a unit with a FP of 10 firing at a defender WITHOUT an IP in a village hex.  Your attack is made with a FP of 8, 80% of 10.  Now put that same defender in an IP in that village hex and your FP of 10 is now modified to 6.  10FP x .8 (village) x .75 IP = 6.  Not twice the penalties just all the modifiers.  Does that help??

And yes it applies to artillery too.  Nothing better than sitting in a trench in a factory hex.

Yeah boy! Aren't those units staying hidden a gas!!!
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RE: So is this place like a freaking grave yard? - by XLVIII Pz. Korp - 04-10-2016, 07:09 AM

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