RE: FWWC - Adjustment to number of turns
I didn't write anything about moving at night since anything that moves at night gets automatically disrupted ( unless in a T-mode on a road obviously ) which is obviously even worse than a fatigue gained as it renders a subunit pretty much useless - I was writing about keeping - otherwise undisrupted - cavalry squadrons mounted at night - they're operational so a state of tactical readiness at night should make them prone to and actually gaining fatigue even if the old cavalry hands learnt the old good skill of sleeping in their saddles.
Besides I used the phrase " while not on the move".
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