• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


FWW... whats next?
05-20-2016, 08:11 PM,
#28
RE: FWW... whats next?
Well, the fatigue system was improved a lot in last years... merge units and have an average fatigue is for me a great step forward, could be improved the fatigue system??? yes, but now is ok for me.

Is obvious that "darker" the battle-campaign lower the resources to create the map, OOB and scens but this is why i think for serie create a title with Meggido as core is the best option because number of units in the battle are limited in size and well, allways in Tiller games the composition of units in soldier and gun numbers are "standard"... other point is not all Tiller games OOBs are 100% historical (lack of M47s for Jordanian army in 67 battles or the early PzC titles with the mixed tank units for soviets... or german early war mixed tank units) but is good enough to represent the battles, a 100% correct OOB is not allways possible and when resources are limited is ok accept a certain level of "fantasy".

To create scens... well, the initial pic of unit deployment is the key and in "small" battles like Meggido is not like you are going to create a lot of sub-scens based in later periods of battle... apart this the what if option to complete this titles open more the creation of scens thinking in offer something diferent to the historical scens, here OOB and info is important but you can play with it to have more the scen you like offer and not be limited by historical factors.

Changes in engine to cover new titles??? i dont think FWW engine needs a lot even to cover late period battles BASED in 1914 mobile combat style... and many things are present in other series maybe add the ability to split battalions in 2 (or even in companies) and introduce the gas ammo from MC (and see if serie could in general have the ability from Nap serie to move deployed campaign arty/MG units to move 1 hex without be in travel mode using all their action points) are the most usefull.

I use to Tiller games as complement when i read books, many times the maps in books (specially for battles-campaigns) are not the best to understand what you read (tactical acions are usually better represented in books maps) maybe this is why i like see darker battles covered because is allways good try learn about something new.

PD: talking about disrupted status... i dont know if is possible do like with broken status and show it in the counters... i dont think is possible do like with PzB and how is showed here disrupted status but a way to show it sure help a lot to offer more info with less clicks (even do like in last campaign title and show important values for units in the counter... quality, fatigue, status disrupted-broken-isolated-low ammo-dug-in...).
Quote this message in a reply


Messages In This Thread
FWW... whats next? - by Xaver - 05-14-2016, 05:09 AM
RE: FWW... whats next? - by Volcano Man - 05-14-2016, 08:21 AM
RE: FWW... whats next? - by panzerde - 05-14-2016, 08:33 AM
RE: FWW... whats next? - by Mr Grumpy - 05-14-2016, 06:42 PM
RE: FWW... whats next? - by fabiominatti - 05-14-2016, 07:49 PM
RE: FWW... whats next? - by Xaver - 05-15-2016, 03:02 AM
RE: FWW... whats next? - by ComradeP - 05-15-2016, 05:13 AM
RE: FWW... whats next? - by Xaver - 05-15-2016, 06:20 PM
RE: FWW... whats next? - by fabiominatti - 05-15-2016, 11:44 PM
RE: FWW... whats next? - by -72- - 05-16-2016, 08:25 AM
RE: FWW... whats next? - by ComradeP - 05-16-2016, 12:07 PM
RE: FWW... whats next? - by Xaver - 05-16-2016, 08:54 PM
RE: FWW... whats next? - by Don Czirr - 05-18-2016, 03:40 AM
RE: FWW... whats next? - by Xaver - 05-18-2016, 04:05 AM
RE: FWW... whats next? - by Volcano Man - 05-18-2016, 07:02 AM
RE: FWW... whats next? - by -72- - 05-18-2016, 08:21 PM
RE: FWW... whats next? - by Xaver - 05-19-2016, 02:45 AM
RE: FWW... whats next? - by Mr Grumpy - 05-19-2016, 03:47 AM
RE: FWW... whats next? - by ComradeP - 05-19-2016, 06:43 PM
RE: FWW... whats next? - by Xaver - 05-19-2016, 08:48 PM
RE: FWW... whats next? - by Mr Grumpy - 05-20-2016, 04:26 AM
RE: FWW... whats next? - by ComradeP - 05-20-2016, 06:07 AM
RE: FWW... whats next? - by BigDuke66 - 05-20-2016, 06:37 AM
RE: FWW... whats next? - by Ricky B - 05-20-2016, 11:18 AM
RE: FWW... whats next? - by Mr Grumpy - 05-20-2016, 07:04 AM
RE: FWW... whats next? - by BigDuke66 - 05-20-2016, 12:25 PM
RE: FWW... whats next? - by Ricky B - 05-21-2016, 01:05 PM
RE: FWW... whats next? - by ComradeP - 05-20-2016, 03:30 PM
RE: FWW... whats next? - by Xaver - 05-20-2016, 08:11 PM
RE: FWW... whats next? - by Don Czirr - 05-21-2016, 01:42 AM
RE: FWW... whats next? - by ComradeP - 05-21-2016, 02:44 AM
RE: FWW... whats next? - by Don Czirr - 05-21-2016, 09:11 AM
RE: FWW... whats next? - by Xaver - 05-21-2016, 04:45 AM
RE: FWW... whats next? - by Xaver - 05-22-2016, 12:28 AM
RE: FWW... whats next? - by ComradeP - 05-22-2016, 01:34 AM
RE: FWW... whats next? - by Xaver - 05-22-2016, 02:55 AM
RE: FWW... whats next? - by Mr Grumpy - 05-22-2016, 06:35 PM
RE: FWW... whats next? - by Xaver - 05-22-2016, 08:30 PM
RE: FWW... whats next? - by Mr Grumpy - 05-24-2016, 01:44 AM
RE: FWW... whats next? - by jim pfleck - 05-25-2016, 06:15 AM
RE: FWW... whats next? - by Xaver - 05-28-2016, 01:47 AM
RE: FWW... whats next? - by BigDuke66 - 05-28-2016, 02:42 AM
RE: FWW... whats next? - by Xaver - 05-28-2016, 04:41 AM
RE: FWW... whats next? - by Kool Kat - 05-28-2016, 04:51 AM
RE: FWW... whats next? - by Don Czirr - 05-28-2016, 05:08 AM

Forum Jump:


Users browsing this thread: 11 Guest(s)