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Forum Fodder...Dan's Haiku Corner Version 3.0
05-28-2016, 04:21 PM, (This post was last modified: 05-28-2016, 04:21 PM by Crossroads.)
#37
RE: Forum Fodder...Dan's Haiku Corner Version 3.0
I am reworking a team game version of Alan Arvold's "Prokhorovka the Ultimate Battle", which is a rework of "Dead End on the Road to Kursk", to be precise. Alan's done a thorough research on units that fought there, in addition to redoing the map with the proper scale as Dead End was originally done with 500m hex scale to make it fit to a decent size.

These monster scenarios were not done often then...

We just finished two battles mirroring the sides. Certainly was an eye opener re Kursk.
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RE: Forum Fodder...Dan's Haiku Corner Version 3.0 - by Crossroads - 05-28-2016, 04:21 PM

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