(06-06-2016, 11:45 AM)Jim von Krieg Wrote: Wow,
Talk about late to the discussion. I think I'm following you now.
You're the one saying your scenario is broken because of something that was implemented in 2008/9 for light AT weapons. You just wake up from the Ice Age or you doing hard time in Attica? Like I said, up to you if you do anything about it.
I didn't realize you were talking about something that occurred while I was in Iraq. I thought it was more current than that and related to CSME.
As far as I know, full-blown hidden shooter is only in CSME.
Regards,
Jim
I Guess I'm late for dinner too.. dang it...
Just caught my eye when I "thought" only ATGs were the only ones hiding (and that it was an option back then?) and come to notice snipers and ATRs are all also hidden as well as artillery pieces that have AT capacity that are shooting within their range.
Didn't say my scenario was broken, just quite different to play and score now, same as the first blood scenario, and others that I'm playing, and the results are perhaps not quite so balanced as they were several years ago..
All I'm saying is the subtle changes may have given some hidden eggs that no one has found yet as the play time dwindles down for the old girl.. everyone (mostly) has moved on and that's great news for the money makers.
No issues with that at all, Just imagined that fixing the bugs meant fixing them, not creating more or less situations that appear as smoke on mirrors.
Can't wait to see what you fellows do with the next outcrop of the series, impending anticipation, that it's going to be better than it already has been shown to be. A game that's shown everlasting replayability and a dedicated fan base for ALOT of years.
Hard footsteps to follow, But the beaten path lies ahead, and I'm sure you guys are packing plenty of ammo
Dev
Faith Divides Us, Death Unites Us.