Turn 01: Suez Campaign.
After pressing OK above, I have the options to select. I am going with the default options.
Just a reminder, that while I am playing without Variable Visibility, if I was to play this again, I may chose that option to mix up the action a bit.
Here are my initial position, the southeast of the map along the hard surface road. The battalion is spreadout and marching towards the front.
Same view, but the 3D view of the above. You can see my headquarters company in the lead (with the reconnaissance elements), followed by the three tank companies, the mechanized infantry company in M113's and the headquarters coming up the rear.
Here is the a 2D zoom out view of the map. The main hard surfaced road moves mostly east-west and passes through Rumani. There is an airfield on the west side of the map. There are a couple of Objective locations; one at Rumani and the other at the Airfield. Note the exit location at the southwest portion of the map.
Here's a 3D view of Rumani and the location of my troops at the end of the turn. No contact yet, and that's OK.
As my force consists of Sho't Kal tanks, here is how they measure up. Each company has a headquarters section of 2 tanks and three platoons of three tanks. This image is using the Unit Viewer (F3) and displaying the Weapons Range Chart for the primary weapons. You can see the gun is capable of firing out to 4 kilometres, but at that range, it isn't going to destroy much. Even still, the drop off to range is quite slow, that should give me an advantage against opposing tanks.
I also have a 120mm Self-propelled Mortar platoon (M3 Mk. D) There are four vehicles in this platoon. It is capable of indirect fire or direct fire. This platoon is found in the Headquarters Company.
Lastly, I have a 81mm Self-propelled Mortar platoon. There are 2 vehicles in this platoon. It is capable of indirect and direct fire. This platoon is found in the mechanized infantry company.