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Unit /Weapon types to get further clarification on
07-24-2016, 09:02 AM,
#2
RE: Unit /Weapon types to get further clarification on
Hi Ian,

Thanks for your interest in the mod!

I'll try to answer your query, it was tough for me as well, since the original author did some of these, and the programmer figured them into the game, but looking at the special 'flags', I was able to come up with-

Fortress Guns-Represent a gun typically placed in a hard point, bunker, pillbox, they have a high defense value, may be direct or indirect fire.

Machine Gun strongpoint-A hard target, unable to load anything, 3 ROF.

Dug out (15cm Shell Proof)-Exactly, can load troops and is armored, although frontal is vulnerable.

Explosive Flat Wagon-A rail bound explosive, is a one shot assault weapon, meaning you move it up to a target, and assault with it, it will then disappear, regardless of outcome, high assault value.

Observation Balloon-Unmovable observation platform, sees out to max visibility, increases targeting of indirect fire, they usually won't scatter when observed.

I want to eventually have a document with all the specials on it, but alas time is always short, as I am making the graphics for the new Vietnam game and can't spare much time right now. Eventually We will probably develop a WW1 game, so this is somewhat of a demo of sorts. I wasn't sure I would ever even release it, since I couldn't get in touch with the original author, he finally gave me the go ahead a few weeks ago, so it was kind of a spur of the moment decision!
Meine Ehre heisst Treue



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RE: Unit /Weapon types to get further clarification on - by Warhorse - 07-24-2016, 09:02 AM

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