(08-20-2016, 04:22 AM)BigDuke66 Wrote: That is why players are usually use the Map Mod, because that mod simply makes reading the map easier and it does look better than stock. The First World War series uses the Map Mod as stock graphics for EP 14 and has patched them into F14, by that one can see how high the Map Mod was regarded. Why PC didn't do the same but changed to PB graphics is beyond my understanding because it just makes playing the games harder and not easier, the later should have been the clear goal of a graphic change.
Gents:
I agree.
The last four PzC titles I purchased - Bulge 44, Tunisia 43, El Alamein 42 and Tobruk 41, I installed the Map Mod.
Map Mod renders clean, lighter toned terrain with distinctive features - e.g. players know at a glance what terrain occupies a hex... and is MUCH easier on the eye... especially in these operational games where players need to stare for hours at the map!
I will echo what many other PzC players have stated... Why doesn't John Tiller, at the very least, replace the PzC stock terrain graphics with Map Mod and make it the default graphics out of the box?
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /