• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Shermans v Panthers help
10-09-2016, 08:34 PM,
#5
RE: Shermans v Panthers help
Game sure needs some facing optional rule, a rule that could be used to help in armored combat AND in the bunker-pillbox assault problems, define a rear area help this but you need a facing buttom, divide counter in 180º areas and define a face of hex as rear.

I dont dislike lack of facing i dont see this hurts a lot in the final results except when face lines of bunkers.
Quote this message in a reply


Messages In This Thread
Shermans v Panthers help - by phoenix - 09-20-2016, 04:12 AM
RE: Shermans v Panthers help - by phoenix - 10-07-2016, 01:07 AM
RE: Shermans v Panthers help - by O.Schmidt - 10-09-2016, 06:44 PM
RE: Shermans v Panthers help - by phoenix - 10-09-2016, 06:58 PM
RE: Shermans v Panthers help - by Xaver - 10-09-2016, 08:34 PM
RE: Shermans v Panthers help - by phoenix - 10-10-2016, 12:02 AM
RE: Shermans v Panthers help - by O.Schmidt - 10-10-2016, 12:41 AM
RE: Shermans v Panthers help - by phoenix - 10-11-2016, 12:50 AM
RE: Shermans v Panthers help - by O.Schmidt - 10-11-2016, 03:01 AM
RE: Shermans v Panthers help - by phoenix - 10-11-2016, 04:11 AM
RE: Shermans v Panthers help - by Gris - 10-11-2016, 03:19 PM
RE: Shermans v Panthers help - by phoenix - 10-11-2016, 06:27 PM
RE: Shermans v Panthers help - by Gris - 10-12-2016, 02:22 AM
RE: Shermans v Panthers help - by kolc - 10-11-2016, 08:55 PM
RE: Shermans v Panthers help - by phoenix - 10-12-2016, 12:32 AM
RE: Shermans v Panthers help - by O.Schmidt - 10-12-2016, 02:14 AM
RE: Shermans v Panthers help - by kolc - 10-12-2016, 05:51 AM

Forum Jump:


Users browsing this thread: 5 Guest(s)