(10-11-2016, 04:03 AM)jonnymacbrown Wrote: Delayed disruption should stop the offensive dead in its tracks.
Not happend to me.
(10-12-2016, 04:23 AM)Mr Grumpy Wrote: I think DD loses some of its effectiveness when the attacker is an experienced player as after many games you tend to get a gut feeling as to when units may be disrupted or when a units fatigue is so high it can be assaulted even when it is not disrupted.
Exactly.
Quote:jonnymacbrown
The problem is; if you guess wrong, the attacking unit(s) get blasted and lose 200+ fatigue points and are done for 3-4 days.
You dont risk, you dont win.