• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


CSME 1.02 - AAR - Battlefields of Old (vs Greg)
10-17-2016, 05:48 AM,
#4
RE: CSME 1.02 - AAR - Battlefields of Old (vs Greg)
Battlefields of Old - Turn 4

My advance forces have crossed the border into Libya! So far against no resistance, which I'm OK with. The infantry is slow going in this terrain, keeping them mobile seems to be pretty important.

[Image: greg_jp_battlefields_turn04_001.PNG]

Here is the flanking maneuver as it heads towards Bir Carmuidet Hmeid. Again, so far no contact and using a tank company as my vanguard. I will also send a force along the highway, PT-76's are leading the way. Note that I am checking the low lying terrain as I advance, making sure my flanks are clear and secure.

[Image: greg_jp_battlefields_turn04_002.PNG]

Here is a 3D view of the advance. You can see how I have my forces spread out, just in case some random artillery finds my columns.

[Image: greg_jp_battlefields_turn04_003.PNG]
Send this user an email
Quote this message in a reply


Messages In This Thread
RE: CSME 1.02 - AAR - Battlefields of Old (vs Greg) - by Jason Petho - 10-17-2016, 05:48 AM

Forum Jump:


Users browsing this thread: 7 Guest(s)