Gents:
I think it is commendable and admirable that both of you would even consider tackling a 449 turn "monster" scenario!
My experience with playing "mega-large" scenarios is limited to the following one:
0718_01 Sicily Dry Feet Campaign (Sicily 43) - 172 turns
Even with this campaign scenario, my opponent and I decided to call it a "Draw" after approximately 132 turns since neither one of our forces were able to make much head way battling each other and the difficult terrain on the island of Sicily.
Given a turn exchange rate of 1-2 per week... you gents are looking at a 4 year time period to play out ALL 449 turns!
I have also found that when you commit to playing one of these "monster" scenarios, you inversely need to focus all your gaming time to completing a turn in the mega-scenario. All other gaming usually must come to an end.
I replied to your thread because while I do admire your "gumption" to tackle a 449 turn scenario... you may want to consider opening this up to more players and making it a Team Game - maybe 2x2?
You may also wish to set "certain conditions" that if met on the battlefield would grant one side some level of victory? Players could then mutually agree to either end or continue the game?
In any case, I wish both of you guys all the best in taking on the Kharkov 43 Grand Campaign! Please post periodic updates on how your scenario is progressing. I, for one, am fascinated with better understanding how a 449 turn scenario would play out!
Hopefully, your scenario will be decided well under the 449 turn limit!
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /