• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


CSME 1.02 - AAR - Battlefields of Old (vs Greg)
11-01-2016, 06:10 AM,
#8
RE: CSME 1.02 - AAR - Battlefields of Old (vs Greg)
Battlefields of Old - Turn 7

Here is the end of turn 07, my advance towards to first target. Scemeida was captured without a fight. You can see I am plotting artillery on Fort Cappuzo, hoping to cause some damage before I get there. A minefield has been revealed, so I may have to do some maneuvering.  

[Image: greg_jp_battlefields_turn07_001.PNG]

Here is the 2D view of the advance to Fort Cappuzo. I have unloaded some infantry in preparation for the assault. No Libyan's in view yet, but I suspect they will be coming soon.

[Image: greg_jp_battlefields_turn07_002.PNG]

Further north, I have crossed into Libya, you can see the target - Musa'id. It is a dense area, so I suspect it will be heavily defended.

[Image: greg_jp_battlefields_turn07_003.PNG]

Here is a 3D view of the Musa'id.  

[Image: greg_jp_battlefields_turn07_005.PNG]

Here is a zoom level 7 showing where my forces are on the map.

[Image: greg_jp_battlefields_turn07_004.PNG]
Send this user an email
Quote this message in a reply


Messages In This Thread
RE: CSME 1.02 - AAR - Battlefields of Old (vs Greg) - by Jason Petho - 11-01-2016, 06:10 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)