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Encirclement Mechanics
11-11-2016, 07:10 PM,
#9
RE: Encirclement Mechanics
Thanks Ricky. Would 3 have more chance of being low on ammo/fuel/out of command though - because the min route supply calculation would have to circumvent the blocking units?

By example 3 I was wondering if the AI supply chain will go to unlimited lengths - diverting from roads across other terrain - to get to the supply source? Or is it possible that you make its route so roundabout and long - via distant blocking units interposing between the unit and its HQ/supply source - that the unit becomes isolated? For example, is there a limit in hexes as to how many non road/rail hexes the supply route can be traced across? If a line unit is 10 hexes away from its HQ and the HQ has a command range of 15, if I block all roads back to the HQ so that the min supply route has to trace through 20 hexes, does the line unit become isolated?

Peter
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Messages In This Thread
Encirclement Mechanics - by stefankollers - 11-08-2016, 08:49 PM
RE: Encirclement Mechanics - by Compass Rose - 11-09-2016, 04:14 AM
RE: Encirclement Mechanics - by Xaver - 11-09-2016, 05:57 AM
RE: Encirclement Mechanics - by stefankollers - 11-09-2016, 06:24 AM
RE: Encirclement Mechanics - by Mr Grumpy - 11-09-2016, 08:51 AM
RE: Encirclement Mechanics - by phoenix - 11-10-2016, 09:01 PM
RE: Encirclement Mechanics - by Mr Grumpy - 11-09-2016, 06:36 AM
RE: Encirclement Mechanics - by Ricky B - 11-11-2016, 01:51 PM
RE: Encirclement Mechanics - by phoenix - 11-11-2016, 07:10 PM
RE: Encirclement Mechanics - by Ricky B - 11-12-2016, 03:17 PM
RE: Encirclement Mechanics - by Mr Grumpy - 11-12-2016, 07:31 PM
RE: Encirclement Mechanics - by phoenix - 11-12-2016, 11:17 PM

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