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ZOC issues-illegal move?
03-20-2017, 05:10 AM,
#3
RE: ZOC issues-illegal move?
Thx for responding DS.

I went to back a turn to my save the end of turn before, just before I gave control to the AI, which sent this unit to where it wound up; when it made its move- it was in that minefield. There was a German AA unit in the hex it wound up in, maybe it assaulted the hex? Can a unit assault into a hex that that ZOC should prevent it from entering?
Why it still has 21 MPs is beyond me......

The ZOC Movement Multiplier is indeed zero.

Also, the units to its north are a AA and 2 inf. units, they were isolated but not broken or even disrupted.
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Messages In This Thread
ZOC issues-illegal move? - by carl11 - 03-20-2017, 02:26 AM
RE: ZOC issues-illegal move? - by Dog Soldier - 03-20-2017, 03:09 AM
RE: ZOC issues-illegal move? - by carl11 - 03-20-2017, 05:10 AM
RE: ZOC issues-illegal move? - by Ricky B - 03-20-2017, 01:44 PM
RE: ZOC issues-illegal move? - by carl11 - 03-20-2017, 10:57 PM
RE: ZOC issues-illegal move? - by Ricky B - 03-21-2017, 12:30 PM

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