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Technicals/AAA
10-23-2017, 03:18 AM, (This post was last modified: 10-23-2017, 05:32 PM by Crossroads.)
#8
RE: Technicals/AAA
Thanks guys, I don't have the 1.02 installed to my laptop, but I quickly checked this with 2.0. If, as you say, and I don't doubt you  Helmet Smile , Gunships that were able to fire at High air level cannot do it anymore. 

It may have had to do with the fact that Technicals w/AAA are flagged to have (light) armor, so they are HardTargets, so what must have happened was it fell to pray to your ATGMs, so that's how they were wiped out so easily. ATGMs pack quite a punch. 

However, MG fire, or ATGMs, are not supposed to be available from High air level, which is how at least 2.0 works, see below. So a fix is on its way. 

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Messages In This Thread
Technicals/AAA - by Boisforas - 10-21-2017, 07:20 AM
RE: Technicals/AAA - by Warhorse - 10-21-2017, 11:24 PM
RE: Technicals/AAA - by Crossroads - 10-22-2017, 12:03 AM
RE: Technicals/AAA - by Boisforas - 10-22-2017, 07:16 AM
RE: Technicals/AAA - by Crossroads - 10-22-2017, 01:28 PM
RE: Technicals/AAA - by Tiger 88 - 10-22-2017, 10:08 PM
RE: Technicals/AAA - by Crossroads - 10-22-2017, 11:35 PM
RE: Technicals/AAA - by Crossroads - 10-23-2017, 03:18 AM
RE: Technicals/AAA - by Boisforas - 10-24-2017, 06:32 AM

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