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vulnerability of armored cars
11-18-2017, 11:09 AM, (This post was last modified: 11-18-2017, 11:10 AM by Richie61.)
#6
RE: vulnerability of armored cars
I've played 1600 PBEM SB games and I have seen it all. Good and bad die rolls.

I can tell you that SB doesn't handle armor well at times. The data in SB isn't 100% correct and side/ top/ flank armor is based on a % of the front armor. You can't built a "real" Tiger I tank in SB. Some one like Jeff can tell you more of how SB figures armor than I can.

The Puma has an 8 for armor and the US M3 1/2 track is an 8 for armor. PzKw VI E Tiger I is an 80 armor in SB.
The BAR has a penetration number of 8.


Quote:Small Arms Penetration
----------------------
Shotgun                                            4mm
Submachine gun                               4-5mm
Rifle                                                  5-6mm
Light machine gun (30 cal)               9mm
Heavy machine gun (50 cal)             12mm


You need to factor in data like:

Quote:L * S * E
Where L is the Lethality of the weapon, S is the Strength of the
weapon, and E is the Effectiveness of the weapon.



Quote:Vehicle Penetration
Given a Penetration value F of the firing unit and a final Protection value T of a
Vehicle target unit, the ratio F / T affects the fire value according to the
following cases:
• When the ratio F / T is less than 0.5, no fire effect occurs.
• When the ratio F / T is greater than 0.5 but less than 1.0, the fire value is
multiplied by 2 * (ratio – 0.5). Note that this gives a fire value of 0 when
the ratio is 0.5 and a nominal fire value when the ratio is 1.0.
• If the firing load is Vehicle Only (armor piercing) and the ratio F / T is
greater than 1.0 but less than 2.0, then the fire value is multiplied by 0.5 *
(ratio + 1).
• If the firing load is Vehicle Only and the ratio F / T is 2.0 or greater, then
the fire value is multiplied by 1.5.
For example, given a Vehicle target unit with a Protection value of 12, the
following modifiers would occur:
• If the Penetration value of the firing unit is 6, then no effect occurs.
• If the Penetration value of the firing unit is 9, then the fire value is
modified by 0.5.
• If the Penetration value of the firing unit is 12, then the nominal fire value
is used.
• If the firing load is Vehicle Only and the Penetration value of the firing
unit is 24, then the fire value is multiplied by 1.5
"Ideals are peaceful. History is violent."
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Messages In This Thread
vulnerability of armored cars - by Bloody Bill - 11-16-2017, 12:50 AM
RE: vulnerability of armored cars - by Stejones82 - 11-17-2017, 06:25 AM
RE: vulnerability of armored cars - by Richie61 - 11-17-2017, 12:13 PM
RE: vulnerability of armored cars - by Richie61 - 11-18-2017, 11:09 AM
RE: vulnerability of armored cars - by Richie61 - 11-18-2017, 11:53 PM
RE: vulnerability of armored cars - by Richie61 - 11-19-2017, 07:33 AM
RE: vulnerability of armored cars - by gabeeg - 02-06-2018, 05:16 PM

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