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Combat Mission Help - How to Get Half Tracks to Use Their 30 Caliber
11-23-2017, 01:47 AM,
#2
RE: Combat Mission Help - How to Get Half Tracks to Use Their 30 Caliber
By default HT crews stay seated out of harms way. As you can see by looking at them the Allied HT gunners are very exposed so they die fast. They are safer inside the HT. If you wanted to just move troops around and by default the guns were manned then as the gunner goes down another passenger would take over and die rinse and repeat until empty :-)

To get them to use their MG use the Open Up command. Select the vehicle and look on the Special menu tab - or is it the Admin tab. I forget which.

You can multi select a formation and issue the command to all HTs in the formation.

Be aware HT gunners are very vulnerable so keep them back as far as possible. Those MGs can still give supressive fire at 400, 500 even 600m and they will take less return fire.

Or you can use them as they were historically and keep them 1000m away from the action and only use them as transport from point A to point B - all back from the fighting.
Author of: Whose Turn Is It? - http://www.lesliesoftware.com/products/WhoseTurnIsIt / CMFI Sicily Pathfinders(not playable H2H) / CMBS Opportunity Knocks (scenarios, maps and mods here)
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RE: Combat Mission Help - How to Get Half Tracks to Use Their 30 Caliber - by A Canadian Cat - 11-23-2017, 01:47 AM

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