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CS Wishlist
12-03-2017, 05:50 AM,
#24
RE: CS Wishlist
My two cents. Wanted to get some play time in after a long hiatus before submitting:

Rubble -

Has my vote. If possible, would be good if there was a small chance for woods to catch on fire but burning wooden villages would be a good addition, even if it was only cosmetic in nature.

On Board Aircraft -
I wouldn't say get rid of our current aircraft system but if it means a dedicated icon/counter for aircraft that is moved around then definitely not.

Do think air support can be improved without significant changes. Assign a hex for a strike like we do now but assign so many fighter factors, assign combat air patrol factors if this is a large battle, ground attack factors or recon. This points can be assigned to different areas of a large map.

If a scenario designer doesn't like it or if it is a small skirmish then no need to use it.

The big change I recommend is get rid of spotting requirements from ground units for a successful attack. Think the pilots can spot their targets better than a Russian AT platoon. Of course, there was a lot of times units would have colored smoke to call in a strike but I'd say keep it abstract for ease of play. Assign target hexes for so many bombing factors along with CAP points for different areas of the map.

What I would really like to see is recon that would show ground units (if they survive enemy CAP) and the ability to assign air to ground strikes anywhere on the map. I'm guilty as the next guy but there's a reason there are a ton of AAMG platoons and AA guns and most of them don't belong on the front line. They need to remain by and protect their higher HQs and artillery positions.

Tank Riders, Loaded transport
Read the discussion on if everyone jumped off immediately after the first shots, historically they may not have but the precarious nature of loaded units means that if real life was like Campaign Series your electronic troopers would jump off at the first shot, each and every time. Let they guys unload automatically.

Armor facing and retreat.
Depends what level of abstraction you prefer. I don't mind it.

Unit Highlight
I hope the programmer can split the highlight unit feature (fixed, moved, organization, etc). It would be good if I could highlight all units in an organization but at the same time also select to highlight which units have moved or are fixed, etc.
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Messages In This Thread
CS Wishlist - by Scud - 06-07-2016, 06:53 AM
RE: CS Wishlist - by Crossroads - 06-07-2016, 05:49 PM
RE: CS Wishlist - by Big Ivan - 06-07-2016, 07:42 PM
RE: CS Wishlist - by Herr Straße Laufer - 06-07-2016, 11:51 PM
RE: CS Wishlist - by Schwerpunkt75 - 06-09-2016, 02:03 PM
RE: CS Wishlist - by Big Ivan - 06-20-2016, 03:24 AM
RE: CS Wishlist - by ScoutsOut - 06-09-2016, 04:40 AM
RE: CS Wishlist - by RedDevil - 06-09-2016, 05:36 PM
RE: CS Wishlist - by fritzfarlig - 06-09-2016, 10:17 PM
RE: CS Wishlist - by Crossroads - 06-09-2016, 09:12 PM
RE: CS Wishlist - by Scud - 06-10-2016, 12:24 AM
RE: CS Wishlist - by Crossroads - 06-10-2016, 01:44 AM
RE: CS Wishlist - by Outlaw Josey Wales - 06-10-2016, 01:03 AM
RE: CS Wishlist - by Scud - 06-10-2016, 01:39 AM
RE: CS Wishlist - by Crossroads - 06-10-2016, 01:42 AM
RE: CS Wishlist - by Scud - 06-10-2016, 01:44 AM
RE: CS Wishlist - by Herr Straße Laufer - 06-20-2016, 08:35 AM
RE: CS Wishlist - by Dan Caviness - 06-25-2016, 10:46 PM
RE: CS Wishlist - by Big Ivan - 06-26-2016, 12:02 AM
RE: CS Wishlist - by Herr Straße Laufer - 06-26-2016, 05:57 AM
RE: CS Wishlist - by Dan Caviness - 06-26-2016, 08:16 PM
RE: CS Wishlist - by Herr Straße Laufer - 06-26-2016, 10:09 PM
RE: CS Wishlist - by Scud - 08-09-2016, 01:54 AM
RE: CS Wishlist - by Cole - 12-03-2017, 05:50 AM
RE: CS Wishlist - by Crossroads - 12-03-2017, 10:51 PM
RE: CS Wishlist - by Cole - 12-03-2017, 11:27 PM
RE: CS Wishlist - by Crossroads - 12-05-2017, 04:36 AM
RE: CS Wishlist - by Outlaw Josey Wales - 03-31-2018, 07:00 AM
RE: CS Wishlist - by Crossroads - 03-31-2018, 04:48 PM
RE: CS Wishlist - by Dan Caviness - 04-08-2018, 11:29 PM
RE: CS Wishlist - by Cole - 06-01-2018, 03:37 AM
RE: CS Wishlist - by Crossroads - 06-13-2018, 01:40 AM
RE: CS Wishlist - by Outlaw Josey Wales - 10-13-2018, 12:10 AM
RE: CS Wishlist - by Dan Caviness - 10-19-2018, 01:52 AM
RE: CS Wishlist - by Dan Caviness - 10-19-2018, 02:58 PM
RE: CS Wishlist - by Big Ivan - 10-19-2018, 06:38 PM
RE: CS Wishlist - by Dan Caviness - 10-20-2018, 10:46 AM
RE: CS Wishlist - by Crossroads - 10-20-2018, 04:56 PM
RE: CS Wishlist - by Dan Caviness - 10-21-2018, 05:59 AM
RE: CS Wishlist - by Outlaw Josey Wales - 10-23-2018, 03:35 AM
RE: CS Wishlist - by snaekolf - 08-11-2019, 10:50 AM
RE: CS Wishlist - by Crossroads - 08-13-2019, 07:49 PM
RE: CS Wishlist - by RedDevil - 10-12-2020, 07:23 AM
RE: CS Wishlist - by Outlaw Josey Wales - 10-12-2020, 11:03 PM
RE: CS Wishlist - by Scud - 10-13-2020, 03:46 AM
RE: CS Wishlist - by Big Ivan - 10-12-2020, 10:00 AM
RE: CS Wishlist - by Crossroads - 10-12-2020, 06:59 PM
RE: CS Wishlist - by Crossroads - 10-12-2020, 07:00 PM
RE: CS Wishlist - by Crossroads - 10-12-2020, 11:34 PM
RE: CS Wishlist - by Outlaw Josey Wales - 10-13-2020, 11:30 PM
RE: CS Wishlist - by Outlaw Josey Wales - 10-13-2020, 11:40 PM
RE: CS Wishlist - by Scud - 10-14-2020, 08:35 AM
RE: CS Wishlist - by Outlaw Josey Wales - 10-14-2020, 10:50 PM
RE: CS Wishlist - by Herr Straße Laufer - 10-16-2020, 12:19 AM
RE: CS Wishlist - by Outlaw Josey Wales - 10-16-2020, 10:33 PM
RE: CS Wishlist - by RedDevil - 10-17-2020, 02:06 AM

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