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Disruption and movement changes in Gold?
01-07-2018, 09:51 AM,
#4
RE: Disruption and movement changes in Gold?
Ian,

The catalyst for the change came from an initial posting over at the WDS site and this post at theBlitz; https://www.theblitz.club/message_boards...?tid=70757

Firstly, the key changes are that disrupted units maintain full movement points during day turns (your image above shows units that have already expended movement points) and have 2/3 movement at night.

We decided to include the above change as it had been tested sufficiently in the FWWC series and we could see the merits the posters had made. We obviously did not test this in every released PzC scenario to date, but the FWWC experience convinced us that we would not see significant balancing issues.

Hope that helps explains a little further.

David

Ps not certain Fhil has thanked us for fixing his pet peeve yet!  Helmet Wink
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RE: Disruption and movement changes in Gold? - by Strela - 01-07-2018, 09:51 AM

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