(01-15-2018, 07:27 AM)Ocito80 Wrote: I know people grumble about AI-movement, including myself, in that the current algorithm can take units off the roads and into the fields. Is it possible to implement a transport only on road function? If units in RR mode can only move along rail tracks, could something similar be applied to road movement?
I know for me, improving this feature in game would make games like France'40 far more enjoyable.
I think any ideas like this which allows players to play the longer 'monster' campaigns like this should be looked at.
Something that occurred to me when I was looking at the pictures of all the Gold releases was how the map pictures were snapped with a few menus open. eg here is Minsk with the Mini Map and the last Command Menu both open.
Now I don't normally have more than one open but i like the idea of maybe having more than one menu open all the time and tucked to one side of the screen but still having access to game functions?
Also change some of the menu's so that they are de selectable rather than use once.
eg Mini Map (Jump Map?) selectable and stays visible on screen after selection so you can use it to jump about. You would of course have to manually deselect it.
eg Find Unit also stays visible and doesn't autonatically disappear.
Any other Menus which could be improved?