Everyone,
There's a quick-fix update packaged as a JSGME mod that fixes some of the known issues with the Middle East 2.0 game now available at the Matrix CSME forum.
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See the post HERE
Contents:
- Adds the missing Front End Music File
- Fixes the encrypted Platoon files (OBX) that were missing a last data line.
- Adds re-encrypted Campaign, Main, and Weapon data files too.
- Removes accented letters from Order of Battle files (OOB) that display incorrectly on Organization Editor
- Adds a new set of default Unit Pictures (nation map and flag) that don't display the Magenta border on Unit Viewer
- Fixes a Bootcamp 4 Event Engine error
- Provides a new set of Teaching Set scenarios, with added Leaders, and a tighter margin for victory levels.
- Fixes label typos on three Ode to Divided Ground maps (Khan Yunis area, Jerusalem)
Fixes awaiting the official 2.01 UPDATE
There's a couple of identified bugs in Event Engine - Game Engine communication. Here's the current workaround for them:
Exit Hexes not recording Victory points
- Symptom: Victory points not being written to save files
- Workaround: Upon having exited your troops for the turn: 1. Save file, 2. Exit scenario, 3. Load scenario, End Turn, then continue.
Play-by-Email save files being concatenated if Replay not watched
- Symptom: PBME save files (*.BTE) become corrupt as Reinforcement data at the end of file becomes concatenated
- Workaround: Always opt to watch opponents move when prompted by Replay dialog. If the save file has already become concatenated / corrupt, continue from a previous save file that loads.
Other identified issues:
Unit Viewer doesn't load
- Symptom: when activating Unit Viewer, it throws an error saying "Path to game not found. Check if you installed Campaign Series properly!"
- Workaround: Provide manually the proper path to your game install at \tools\CS_UnitViewer\settings.txt.