RE: The Seven Years War
Nap engine advantage over EAW engine is in the continuous support that help fix problems (not all them) and the continuous release of new titles (EAW is over as serie unless they move to South America liberation wars).
In Waterloo demo, if i dont remember bad only cover a part of the battle, you are not going to notice a lot the blitzkrieg problem because you are in a predefined battle, but when you are in a more open fight with room to move and try surprise enemy the ability to assault in column without need change formation kills a lot the nap feeling because speed a lot action and punish defender to much (as bonus if you have enough points to move into the ZOC area of the infantry you can enter without problem, for me enter in a ZOC needs more points than is needed now, this expose more infantry in attack to enemy fire and give a reaction turn for defender).
I allways think that from REN we can use block formation as "assault column" and leave the normal column only to move units with 0 ability VS assault units.
In a pre nap period you are not going to find this problem because you simple can leave line as combat formation (fire, assault) with square as complement VS cavalry (units in line with no friendly units in the flank have a penaly VS cavalry attacks for example) and column only to move units with no use in combat, oposite, catch a column means destroy it.
EAW engine is for me very versatile as pre and post napoleonic engine and even when could be improved to adapt better it.
But in the end i dont expect see something new soon outside PzB and Nap titles, a lot less a full new serie.
EDIT: the last 2 nap titles, Marengo and RBR are very good, better compared with Waterloo if you come from EAW, and of course is Leipzig or Bautzen with a lot of content.
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