(05-30-2018, 01:49 PM)dgk196 Wrote: Hello...
I'm probable going to get 'blasted' for this. I've downloaded the Gold Series.
Went off without a problem and the sites assistance was great. I like the additional
'map-view'. It would be nice to be able to incorporate it into the 'older' games.
Here is the thing. I've played some scenario's and I don't see the 'new' features.
'Attacking' seems to be the same. 'Assaulting' seems to be the same, as does
artillery and air attacks. I asked at another site and got a not to descriptive response.
So, are there 'changes' and if so is there a site / thread that specifically addresses this?
Thanks for your help in this matter.
Dennis
All the details are in the changes.txt files in the release. Below you can see the changes in Budapest '45 Gold for example;
Changes for Budapest '45 Version 2.01 Gold
- First Gold release
- Units no longer have their movement points halved when disrupted during day.
At night disrupted units are reduced to two thirds movement.
- A 'Place All Reinforcements' function has been added.
- New 'modern icon' toolbar. This is a permanent change for the moment.
- Unit stacking on board adjusted to take into account the larger unit counters.
- All new in-game sounds
- Revised and slimmed down the 2D terrain slopes to show elevations.
- New and revised Unit box graphics based off Panzer Battles.
- New and revised terrain graphics for all ground states.
A clean version without the subtle hexside and lighter centre is included under
the \Map\No Hex Outline directory. These can be copied into the map directory,
overwriting the originals. Copying the files from \Map\Hex Outline will restore the defaults
- New and revised hex features/hex side graphics.
- All Volcano Man ALT Scenarios, OOB's & PDT's included
Please note that these updates are predominantly graphics and inclusion of many scenarios that had been published over the years but never consolidated for the whole community.
The only game play changes are the first couple of items listed above to do with movement while disrupted. Everything else has been left as is.
We can't change too much on issued games as we may break many of the scenarios and we definitely don't have time to go back and check/play balance them. We never proposed to do wholesale recoding of the games routines.
Hope that clarifies?
David