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LOS and slope
07-07-2018, 09:13 AM,
#5
RE: LOS and slope
There is, and it is called elevation level. These vary by title (and within titles in some cases) - the limitation is how much elevation change that is needed in a scenario -as there are only so many levels that the graphics support.

It is clearly a design philosophy issue to decide what those elevation changes are going to be within a scenario, the same as it is where to place a road network, or how a watercourse fits on a hexagonal map.

From a technical standpoint, there are things that can be done if it is decided that it works in the context of a title.

I don't know the answer from a philosophy standpoint (if it is worth doing, or not), because for me, in project coordination, it is a scenario designers' prerogative as to how to best utilize the engine to their project, and then up to the testers to provide feedback as to how that performs.
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Messages In This Thread
LOS and slope - by LFDLM - 07-06-2018, 05:12 AM
RE: LOS and slope - by LFDLM - 07-06-2018, 05:13 AM
RE: LOS and slope - by -72- - 07-06-2018, 08:22 PM
RE: LOS and slope - by Sgt_Rock - 07-07-2018, 01:07 AM
RE: LOS and slope - by -72- - 07-07-2018, 09:13 AM
RE: LOS and slope - by Sgt_Rock - 07-07-2018, 11:56 AM
RE: LOS and slope - by LFDLM - 07-07-2018, 07:47 PM
RE: LOS and slope - by -72- - 07-07-2018, 08:21 PM
RE: LOS and slope - by LFDLM - 07-09-2018, 09:02 PM

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