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Opponent Wanted - A few Options - CLOSED
09-02-2018, 12:48 AM,
#4
RE: Opponent Wanted - A few Options
Haha, hopefully your comprehension and button pressing ability is better in game ;p
The 15 minute turn movement rate break the hex/turn design. Generally, the golden number is 6. In 15min turns you can push your cavalry 14 hexes up roads and reach charging distance out too 8 hexes. Which turns the 'orderly' napoleonic battlespace into a cluster fork. I'm not experienced enough to really make qualified statements yet but, I pretict our battles are going to be more about teleporting behind each other's line with katana in hand. Nothing personnel, kiddo. (sorry for the meme)
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Messages In This Thread
RE: Opponent Wanted - A few Options - by geoff - 09-01-2018, 09:00 PM
RE: Opponent Wanted - A few Options - by MattP - 09-02-2018, 12:39 AM
RE: Opponent Wanted - A few Options - by geoff - 09-02-2018, 12:48 AM
RE: Opponent Wanted - A few Options - by MattP - 09-02-2018, 05:32 AM
RE: Opponent Wanted - A few Options - by LFDLM - 09-02-2018, 07:00 AM

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