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Teamproject "Hell gate: The Breakout from Cherkassy“
09-28-2018, 05:17 PM,
#23
RE: Teamproject "Hell gate: The Breakout from Cherkassy“
(09-26-2018, 10:38 AM)Tankertony Wrote: Yeah, the full strategic realistic picture of the battle you couldn't really capture, but how about a phase of the battle such as the breakout to Lisyanka?  (see attached map)

https://en.wikipedia.org/wiki/Battle_of_...-map-5.jpg


With regards to East Front III, I think its a great, noble, and wonderful endeavor to further the legacy of the Greatest Game Ever Created by Mankind. I've consistently played EF since 97' and its my all-time favorite. Perfectly Squad-Leaderesque. My understanding was that III would be the exact same game but with a revamped and much improved design engine. Great! But no need to mess with the graphics and basic design flow I hope.
We wish them well and hope it turns out to be a killer game!

Yes, Antony this would be an option to focus on a smaller part.  The crossing of the river Gniloi Tikitsch at Lisyanka was the dramatic final of the breakout where most of the casulties happend:  half frozen icy river, no bridge in sight, T34 in the back with HE-ammo, no AT-weapons on hand.  This really could offer some stuff for a proper scenario.
 
Of course this option is far from what in initally wanted, but this game has some limits I need to consider.
I looked at the scenario "Kolzo" which is the biggest one I've EVER seen....bur mine would be even bigger.
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RE: Teamproject "Hell gate: The Breakout from Cherkassy“ - by Ragnar - 09-28-2018, 05:17 PM

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