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Teamproject "Hell gate: The Breakout from Cherkassy“
09-29-2018, 06:15 PM, (This post was last modified: 09-29-2018, 06:16 PM by Ragnar.)
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RE: Teamproject "Hell gate: The Breakout from Cherkassy“
(09-28-2018, 06:59 PM)Ivan The Big Wrote: Hi Ragnar,

Scenario "Kolzo"?

I've never seen this scenario. Is it on this data base under a different name? Dont Know

Good morning Ivan,

I wrote the title wrong.  The name is "Koltso"  and can be found in the section for EF Scenarios.  

https://www.theblitz.club/scenarios/the-...io&id=5502

I was blown away when I looked at it.  Actually the designer pushed the limits what is possible with this game a lot.

Operation Koltso (Ring) covers the ultimate destruction of the German 6th army at Stalingrad. The operation runs from 10th January till2nd February 1943. This large scenario covers 414 x 300 hexes and over 16.000 units (including transport and leaders). The scenario features variable visibility (night, day, dusk and dawn turns) and conditional supply; all explained in explanatory notes. 

790 turns and 9999 smoke granates.

He portayed the entire 6th army with 22 division and both soviet fronts. He also develped some special rules for supply changes where you have to change the programm codes during the game.




Don't get me wrong. I would never play this scenario, but I have been very impressed and tip my hat to this genius. Must have been years of work!     And I think with my initial idea of the Cherkassy-Scenarion people would think the same:
"Impressive work but to large to play".

I will focus and improve my new scenario "Black sea black death" which can be found in the testing area as well.
The first game against tankertony brought up some issues and I have another one going on.
I play to publish the updated version this year and feel free to play it.   It's "only" Corpslevel but also with some nice day/night features
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RE: Teamproject "Hell gate: The Breakout from Cherkassy“ - by Ragnar - 09-29-2018, 06:15 PM

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