• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Seven Years War mod
11-05-2018, 09:50 AM, (This post was last modified: 11-05-2018, 10:11 AM by geoff.)
#2
RE: Seven Years War mod
Where is your current link list for the Napoleonic mods? If France is dark blue would infantry blue be possible for that symbol? Cavalry yellow should be used as well since it would show dichotomy with the artillerist red. The lengths and shapes could be changed such as shorter infantry line rectangle, longer cavalry rectangle, square and typical artillery icon unlimbered. Showing contrast between depth of different formations while maintaining common NATO counter attritbutes. Orchards should probably look like sparse trees instead of regulated orchards despite that being a common use for the tile. The mapping looks better for the eye when it is messier. While the units clash with a formed and orderly look.

The elevation color contrasts do look better good job. There are artifacts in the slope borders. I think thinner slopes would look better and in fact rather use the dark brown border overlay since it shows properly with forested terrain whereas slopes and near-colored tiles do not.
Quote this message in a reply


Messages In This Thread
Seven Years War mod - by Philippe - 11-05-2018, 05:10 AM
RE: Seven Years War mod - by geoff - 11-05-2018, 09:50 AM
RE: Seven Years War mod - by Philippe - 11-05-2018, 02:28 PM
RE: Seven Years War mod - by geoff - 11-05-2018, 02:37 PM
RE: Seven Years War mod - by Philippe - 11-06-2018, 01:17 AM
RE: Seven Years War mod - by Philippe - 11-15-2018, 06:29 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)