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thin hex edges?
12-02-2018, 03:22 AM,
#4
RE: thin hex edges?
(12-01-2018, 08:07 AM)KAreil Wrote: Do you mean that the hex outlines that are part of the graphics should not be shown?

The Gold versions (at least the Mius Demo I have got) include a subfolder "No Hex Outline" in "Map" that allow this. Just copy them from there into "Map" and overwrite the default files.

Then you only have to disable the additional "hex outlines" in the Options in the game they are gone. If you keep that setting on you get thin edges.









Thank You for that info,  KAreil!   I still think the old Map was better.  Still seems like they went backwards as far as Map Graphics go, or maybe they were trying to make it look like the OLD Board Games.  
I may just change that also.  I guess I can use the Old Map files and copy over the New files.
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Messages In This Thread
thin hex edges? - by phoenix - 12-01-2018, 05:37 AM
RE: thin hex edges? - by KAreil - 12-01-2018, 08:07 AM
RE: thin hex edges? - by Deturk - 12-02-2018, 03:22 AM
RE: thin hex edges? - by phoenix - 12-01-2018, 09:32 PM
RE: thin hex edges? - by Outlaw Josey Wales - 12-03-2018, 06:23 AM
RE: thin hex edges? - by phoenix - 12-03-2018, 06:58 AM
RE: thin hex edges? - by Outlaw Josey Wales - 12-03-2018, 02:01 PM
RE: thin hex edges? - by phoenix - 12-03-2018, 05:47 PM
RE: thin hex edges? - by Sgt_Rock - 12-04-2018, 01:34 AM
RE: thin hex edges? - by phoenix - 12-04-2018, 03:20 AM
RE: thin hex edges? - by Strela - 12-04-2018, 03:55 AM
RE: thin hex edges? - by phoenix - 12-04-2018, 05:45 PM
RE: thin hex edges? - by Strela - 12-04-2018, 05:48 PM
RE: thin hex edges? - by phoenix - 12-04-2018, 06:23 PM

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