Gameplay updates in REN 1.05
Hello All,
I saw there is a new update to REN. I really liked the variety of scenarios in this game, but I had some issue with it as a model of period warfare, and I am curious if the new update addresses any of those issues.
Specifically:
a) The inability of pike units to attack in column means they can be held up at bridges or gates indefinitely (and that the AI tends to suicidally march them into contact in a formation which cannot attack)
b) the lack of combined arms units means that shot units must be unhistorically dispersed over wide frontages, far from supporting pike, or they will cause disorder for both units, as well as negate the defensive benefits of pike blocks.
Anyone care to comment on whether the new update has improved the model of period warfare?
Thanks,
Sedo
|