(02-12-2019, 05:03 AM)ComradeP Wrote: As there's no reason not to defend objectives until the last man and the last bullet in short scenarios as force preservation isn't required, you tend to get epic last stands that wouldn't have taken place historically or piles of units in a handful of locations.
I'm seeing this in a current game of the "Fall of Kharkov: Liberation" scenario. My SS Panzerkorps is ready to start street fighting in Kharkov to hold objectives. No matter how the game turns out, this "defense to the last" is very a-historic in this situation. But it is the only avenue to a German victory in the scenario. A historic abandonment of Kharkov would preserve the Panzerkorps, but would result in a Soviet major victory.