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Bug with AI Assaults ? Please Check
06-05-2019, 06:26 PM, (This post was last modified: 06-06-2019, 02:35 AM by wiggum.)
#2
RE: Bug with AI Assaults ? Please Check
Ok, i did some further testing and it is indeed a BUG. The AI is, at least if you play with Phases but most likely also in regular mode, UNABLE to put its units into TRAVEL MODE, which is necessary to assault across a bridge (or into a bridge hex) !

I just did a test in regular mode (no phases) and put the AI in a perfect position for an assault. The AI could have captured a 100 point objective hex by assaulting a DISRUPTED 50 men unit with 500 men as the attacking force. Problem was only that it had to assault across a heavy bridge (canal hexside). The AI NEVER assaulted (tested it 20 times). With no bridge in place (same map) the AI almost always assaulted and captured a 100 Point Objective during a similar situation elsewhere on the map.

So my current conclusion is that there is a BUG with the AI that makes it unable to assault across or into a Bridge hex (needs to be a hexside it CANT cross without a bridge) because the AI is UNABLE to put its units in TRAVEL MODE for an assault which would be necessary for this type of assault.

It should probably be investigated if this bug is also affecting "Panzer Battles" games.

Oh and yes, the bridge is 100% intact and NOT damaged or destroyed.
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Bug with AI Assaults ? Please Check - by wiggum - 06-05-2019, 02:17 AM
RE: Bug with AI Assaults ? Please Check - by wiggum - 06-05-2019, 06:26 PM

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