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Campaign Franklin: Problems
09-16-2019, 11:08 AM,
#2
RE: Campaign Franklin: Problems
OK I don't like mysteries and this bugged me so I loaded and updated Franklin.

This is an older game, Corps and Army Command had unlimited ranges in the early games.
The Corps and Army Limits didn't come in until Version 3 pdts.
If you use the Menu Help/Parameter Data
You'll see 0 for command radius for Corps Army leaders,
the engine reads that as unlimited.

I looked at the Franklin pdts after all updates.
All of them show version 2 so I'm guessing none were updated, thus no limits for Corps/Army CO.

Also none of the pdt's I looked at had an entry for the Spencer, probably was not used when Franklin was put out and they probably used the generic A for Repeating Rifle.  
On one of the updates someone changed that in the OOB's to the letter z for the Spencer which was added in a later game without checking to make sure it was in the pdt weapons list for Franklin.
By the way the values listed in Antietam and Chick for the Spencer are 
7 at 1
4 at 2
1 at 3 hexes
The rifle musket in Franklin is the same as that in Antietam so those numbers should be good for Franklin.

So the Spencer will probably be fixed in the next patch whenever that comes out.
As to the command ranges, that will require updating the pdt to version 3 and adding ranges for Corps and Army.
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Messages In This Thread
Campaign Franklin: Problems - by bkosar19 - 09-15-2019, 03:16 PM
RE: Campaign Franklin: Problems - by krmiller - 09-16-2019, 11:08 AM
RE: Campaign Franklin: Problems - by bkosar19 - 09-16-2019, 11:51 AM
RE: Campaign Franklin: Problems - by Partizanka - 12-16-2020, 01:42 AM
RE: Campaign Franklin: Problems - by -72- - 12-16-2020, 08:15 PM
RE: Campaign Franklin: Problems - by Partizanka - 12-17-2020, 02:19 AM
RE: Campaign Franklin: Problems - by Compass Rose - 12-18-2020, 02:25 AM
RE: Campaign Franklin: Problems - by -72- - 12-21-2020, 08:20 AM
RE: Campaign Franklin: Problems - by -72- - 05-15-2021, 01:09 PM

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