RE: Demo new scenarios
I have played a four of the new Demo scenarios HtH. Two of them were not actually designated as suitable for HtH. One was 'Perekop - Strongpoint Chaban', which gave no play recommendation but it appears it was intended to be played vs the AI. The other was 'Cassino Station', which I was determined to play regardless of it being for play against Axis AI. The other two, 'Siivertsi Bridgehead' and 'Perekop - Across the Tartar Ditch' indicate that they can be played HtH or against the AI. All cover novel and interesting situations although the two HtH suitable scenarios I played did not seem to be ideally balanced. No criticism is intended as it would not be reasonable to expect the Demo to provide separate HtH versions. And anyway, I may be totally wrong about the balance.
As a side issue, note that the following three scenarios initially had an error in the timing of Scheduled Reinforcements (1943 instead of 1941);
#410925_01 Perekop - Danilin Counters
#410925_01v Perekop - Danilin Counters
#410926_01 Perekop - Across the Tartar Ditch
This may have been fixed now if you re-download the Demo. If not, Rich Hamilton has provided me with revised versions which I can make available for download here, if needed.
As regards the popularity of PzB versus PzC, I find this very hard to understand. Perhaps it is just the scale that does not have the same appeal as that in PzC. As someone who currently plays PzB more than I play PzC, it is something I often wonder about. Just from a gaming perspective it has provided some of the most intense and memorable contests I have had. Many of the scenarios are fast and furious. And the historical accuracy is incredible. What is not to like?
Perhaps, in terms of Battles of North Africa, the theater is not of interest everyone, particularly as there is no US involvement. And I admit, as a New Zealander I am biased, particularly since Crete is included in this title, but I think if people gave this one a go they would find it well worth it. The situations are often complex and challenging with a lot of room for manoeuver. It is a real education and a lot of fun.
It would be a shame if development of this series was sidelined due to resource issues. Part of the problem may be the titles are too ambitious. Normandy set the bar incredibly high and then North Africa went one better. Perhaps the content in future titles could be trimmed or the same amount of content could be spread over a couple of titles. Regardless, I suspect that sooner or later the popularity of these products will take off. Ironically it may be that the best way to achieve this is to focus on PzC in the short term, as that is the base from which many PzB players will come. But I think work on PzB still needs to continue if the interest in this series is to grow.
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