RE: New EAW Updates Released
I can't take any credit for that update - Rich Hamilton put it together from a variety of things he had collected.
I'll have to keep that tip in mind, as I only was isolating all of those files when I was trying some things with graphics over my weekend. I won't even call it a mod yet- more like a trial run for when I get some time and can put everything together ... but then again, I got a million things all on that list of things I want to do at some point -- and right now all of that is about 3rd on the list.
1st is a coding project -not EAW related. 2nd is pulling together the material that is there for the SYW 3D levels ... and after all of that is completed ... then there is going to probably be time for other things. . .
One of which still is getting Jarama '37 posted to the site ... I have to see if it works with Kursk Gold -if it does ... maybe I will work some with the 2D units files too. I haven't tried that yest, so I have no idea if it works - but don't know why it wouldn't.
Ok, back to EAW and projects ... my apologies - I was meaning that I did have a project in mind, but it is a different one... it sort of came to me while I was writing out the post in one of those ... 'why not?' moments...
Also - I have (for 1776) a Savannah map - that needs some work. It wasn't my own map - but rather one I got sent a long long time ago; I thought it needed some work back then - but I might be able to put together something on that in both 1778 and 1779 -it was some real early OOB file creation experience ... you could call it my introduction to the OOB file editing. ;)
If the same thing is done with the NB editor -maybe even if not (as it can probably work in the Musket and Pike engine as well), I want to look into doing a Napoleon in Egypt project - like your Jarama '37. I don't know that I have the enough reference material yet - but for sure the artwork isn't going to be a problem.
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