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Ren1.05 Large Bug?
01-27-2020, 08:57 AM,
#8
RE: Ren1.05 Large Bug?
(01-27-2020, 07:16 AM)Gary McClellan Wrote: I have to leave in a second (I should already be on the road).  I know that the display of combat results in full display can get strange, but I did test melee vs units in column back in the day.  That was one of the things I made a point of checking, but I'll recheck it when I get home or in the next couple of days (busy few days here.)

HI Gary, had some conversations with Rich, so on a hunch I went back to test columns in 7YW.  It appears the melee modifier for units in column by nation PDT entries only affect attacking columns, not defending columns...   Not ideal for modders or even common sense  ( why does a march column defend normally but attack horribly? ) They should have the same mal.)     

Rich indicated also that the AI is programmed not to opp fire while in column  ( and apparently if cavalry and has a weapon that can shoot,  I presume?)  and not even in the defensive fire phase... or when meleed, although if you are playing with defensive fire on you can chose to do so as the human player...   Is this a first for JT games where the AI now plays by different rules than the human?  

I suppose these changes are reasonable for the 7YW but it isnt good news for modders.

It really not good at all for the Ren game though,  hopefully the change can be revisited for that game.
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Messages In This Thread
Ren1.05 Large Bug? - by TheGrayMouser - 01-26-2020, 02:21 AM
RE: Ren1.05 Large Bug? - by -72- - 01-26-2020, 09:39 AM
RE: Ren1.05 Large Bug? - by Gary McClellan - 01-26-2020, 12:28 PM
RE: Ren1.05 Large Bug? - by agmoss99 - 01-26-2020, 11:19 PM
RE: Ren1.05 Large Bug? - by TheGrayMouser - 01-27-2020, 01:57 AM
RE: Ren1.05 Large Bug? - by TheGrayMouser - 01-27-2020, 02:51 AM
RE: Ren1.05 Large Bug? - by Gary McClellan - 01-27-2020, 07:16 AM
RE: Ren1.05 Large Bug? - by TheGrayMouser - 01-27-2020, 08:57 AM
RE: Ren1.05 Large Bug? - by Gary McClellan - 02-02-2020, 06:34 AM

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