RE: Setting Global OP Fire For A New Scenario
Hey Doc Dan,
Here is a notepad clip from one of my scenarios. You will need to open the scenario with notepad and it should be right close to the top of the file.
The area marked in blue are the controlling numbers for Global OP Fire settings. The first set is Allied and the second set is Axis. Or vice versa this old fart can't remember.
The first 3 numbers in one group going across are Hard Vehicles firing, the second set of three numbers are AT & Hvy AA firing and the last three numbers are Other Firing units. Right now everything is set to 3 long range. If you change those numbers to 0, 1, 2 it will change the global setting correspondingly to never short or medium range. Important don't loose the space between each number!
So the first single number is hard vehicles firing at hard target types (red). The second number is hard vehicles firing at soft vehicles (green) and the third number is hard vehicles firing at other target types (Magenta).
The next 3 numbers in the line are AT & Hvy AA (Blue) when firing at the same targets in succession as above and the last 3 are for Other firing units (Purple).
12
[Random44] Bridgehead of Chance
0 1 0 1-23[d]
2 3 0 2 1-23[5]
0 0 18 17 80 75
1
0 0 0 0 7
100 100 0 0
Random44.MAP
Random44.ORG
3 3 3 3 3 3 3 3 3 ( You are interested in these two sets of numbers right here)
3 3 3 3 3 3 3 3 3
0 0 0 0
0 1 17 717 8243 8 8 2 100 6 0 0 3 3 3
0 2 3 142 8254 8 4 2 100 6 0 0 3 3 3
0 2 3 142 8255 8 16 2 100 6 0 0 3 3 3
0 2 3 146 8260 8 2 2 100 6 0 0 3 3 3
0 2 3 146 8261 8 32 2 100 6 0 0 3 3 3
0 2 13 236 8247 8 8 3 100 6 0 0 3 3 3
0 2 13 152 8250 8 1 3 100 6 0 0 3 3 3
0 2 16 203 8239 8 8 6 100 6 0 0 3 3 3
0 3 13 203 8238 8 8 6 100 6 0 0 3 3 3
0 3 13 914 8242 8 4 2 100 6 0 0 3 3 3
2 3 13 128
Hope this helps bro! If you have difficulty send me the file with instructions as to how you want it set and I'll set it for you.
Cheers!
John
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