RE: Seeking Japanese Opponent for Japan 46' Operation Coronet - CLOSED
I don't think the Japanese are too weak in either Coronet or Olympic, there's just a large difference between the scenarios in terms of units available and Allied firepower: air and naval support is more numerous in Coronet and the beaches are generally more weakly held in terms of both immediate reserves and Japanese troop quality.
What makes Olympic difficult for the Allies is the great Japanese troop quality of units that have never faced a modern army before. A bit more B quality units (fewer A's in Olympic and more B's in Coronet) in both scenarios might help.
Given the fairly short distance to Tokyo from the landing beaches, the lack of echeloned reserves like in Olympic and the mediocre quality (in terms of stats and actual quality levels) of the Japanese forces, it's understandable that Coronet feels like the Japanese could use a boost.
However, many Japanese units already receive bonuses to Speed, Assault and Defense ratings compared to non-USMC Allied units.
The Gold releases would've been a good time for standardization of unit strengths and composition between all PzC titles, but that might've interfered with play balance. In the case of Japan '45 and Japan '46, the Allied OOB takes a step back as Allied infantry battalions have no heavy weapons company, or a fourth component unit like German units in recent titles. The Japanese OOB is seemingly fully represented. Larger US infantry battalions would be very nice to have in both titles.
I personally think the fanatical nations rule can indeed unbalance the game, given the right conditions. It's very time consuming to remove Japanese units from bunkers, also because smaller units take fewer casualties with the default optional rules in Olympic, and it might simply be impossible if they can reinforce the bunker positions. Even with a bunker probability of 1.5%, given time a pile of engineers can still create a fortified line with relative ease.
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