(04-12-2020, 02:03 PM)Volcano Man Wrote: Ah yes, units will automatically disrupt in night assaults, even successful ones (but they will take the hex though). I just verified it with A quality units and in several successful assaults they all disrupted.
Are you referring
only to the situation that applies to FWWC? The original discussion was relating to PzC so I was confused by your post.
I cannot comment on FWWC but my understanding is that in PzC it is possible to assault without Disrupting at night when the Night Move Disruption parameter is non-zero. The chance of Disrupting when assaulting actually appears to be the same whether the percentage is zero or any other non-zero value.
Sorry if I missed the point but I just thought it was worth making sure that I have not misunderstood something.