RE: Night Distribution Percentage
I would assume that was a night without much moonlight illumination. A full moon would make night navigation very different than your experience.
The game treats all nights the same.
FWIW, I think there should be a little more sophistication for night movement and assault. Moonlight, if known from sources would make a difference. Being in the open desert near Tobruk or on the steppe at Kursk would be different than Normandy. I do not think visibility would be longer from an operational standpoint, just easier on a full moon to navigate behind the lines.
Many times units which had fought were relieved by units in phases during the night. These type of operations appear from what I have read over the years to go smoothly.
Then there should be a case where a firefight leads to a night assault only because daylight ends. These were rare, I suppose and nightfall was usually a time to disengage with the enemy and regroup for the next day. Should there be disruption to pull back on the first night turn?
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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