I'm getting used to the more "painting" like ground colours of FWWC, which are similar to the "washed out" version of the terrain screenshots in the update.
New (optional) graphics for obstacles and mines are fine as long as the player has the option to easily switch graphics around. This is a pretty major step fairly shortly after the "porting" of Panzer Battles graphics to PzC.
For now, I do have one suggestion: don't change the colour scheme used for infrastructure too much. "Swapping" the primary road and rail colours at a glance might not be desirable.
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Having said all that, you might've heard me shout with joy in Singapore as I spy Zhitomir in one of the screenshots. It matches the city layout you posted years ago.
https://www.theblitz.club/message_boards...#pid386816
Looking forward to the battles for the central/western Ukraine 1943-1944!
Thanks David (and team)! I've been hoping there would be a game covering Zhitomir since I first bought a PzC title.